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Opening up...

Opening up has always felt unsettling to me, exposing, vulnerable, almost too morbid.
This piece grew out of that quiet introspection.

Sculpted in ZBrush.
Modeled, did the shaders, and composited in #Blender.

Textures created with Substance Painter, Substance Designer, and Photoshop... lots of hand‑painted texture work here. You shouldve seen my reference images đŸ«©
Cloth simulations for the shawl and skin flaps done in Marvelous Designer.